So I went up to have a look through the new dollar store at the corner and I found a frame for one of my prints (and the little accompanying sketch); I got them from the awesome rollingstarr.
I ordered the print because it’s beautiful (and she thinks it printed too dark but I think it’s gorgeous!) and she sent me the sketch as well when she shipped it! I love them both! <33
So now that they’re safely framed I can figure out where I want to hang them! :D
Hey, I think you just made my morning! Nevermind the gloomy weather in Vancouver at the moment. :)
I’m glad that you like them! It’s a nice feeling to know that your art is on the other side of the country and someone is taking care of it. Thank you for the support and buying a print! Glad you like the sketch as well. ^_^
(PS: I have leftover dragon prints available!)
Hey! Lately I just felt like drawing stuff for people.
I’m offering half a bust for $5 USD and a full body sketch for $10 USD.
Either will also come with flat grey shading and will be sent to you at 300 dpi.
Double the price for two characters.
Send me an ask if you’re interested—thanks!
I take PayPal.
what did you use to color the comic page you said will most likely stay unfinished? it looks really cool!
Hey there and thanks! I drew the page on paper and then coloured it digitally in Sketchbook Pro. The digital colouring was for a mock-up colour style for the actual page. I was going to paint the physical page with watercolours but hadn’t yet figured out a style of colouring that I wanted.
I believe the comic will be switching to entirely digital now. Or drawn on paper and then cleaned up and coloured digitally. Perhaps a mini-comic, side story will be done with the rough pencils and watercolours. :)!
Thank you for asking and I hope that answered your question!
its totally alright, im sorry that tumblr is so poopy some times! You are so awesome, goodness!
No, you’re awesome! You and all my supporters, thank you very much. :) I’m just here to share and is glad to be of some help!
Here’s an old test page for my comic Robust Heat. I’m still trying to figure out the kind of style I want for the comic. I probably won’t settle for this style so this page will most likely remain unfinished.
Anonymous: thanks so much for the information! do you have any advice for what i should do to strengthen my skill set? i’ll be finishing high school in two years and then moving on to college. what should i study in college if i want to do what you do? i really enjoy the idea of being both an artist and an animator and working a little or a lot on all the jobs!!! thank you so much! i haven’t been able to find information any where else so this is a real help!!!!! im so excited!!
Tumblr originally ate about 3/4 of my reply so here is take two (or three). Keep that excitement that you have! It will bring you a long way.
What I can recommend first is to draw every day if you haven’t been doing so yet. Like anything, the more that you do it the more you should theoretically get better. Don’t make it a chore, make it something you enjoy and want it to do. Experiment. Have fun. Make mistakes and learn from them. Share your work and get critique. Be observant. Study styles. Study anatomy. Life draw! Draw people from real life while you go to a cafe. Draw animals. Draw architecture and scenery.
If you can, try and attend life drawing sessions where there are nude models. Anatomy is one of the greatest keys to making drawings look… good! Once you know the rules, you can break them (make things stylistic and stuff). Study the skeleton. Study muscles. If you don’t have a place that hosts life drawing near you, try posemaniacs.com and do the 5-10 min drills (I can’t remember which ones there are exactly) or maybe drills that are offered in seconds. Keep your drawing loose and give details to parts that are closer to the audience for more depth. Start smaller. Once you get better and faster, draw larger. Get newsprint pads once you go bigger. They are great for life drawing.
I don’t know where you are so I can’t recommend what you should study in college or have an idea of what you should take at some schools. If the schools around you have 2D animation programs (and I recommend always to go into 2D animation BEFORE 3D, if you want to do 3D—and if there is a 2D animation program) go visit the schools you want to go to if they have an open house. At the open house bring a portfolio and have people in the program critique your stuff! Then take what they have to say and then try to improve your portfolio before it’s due.
This is a lot to take in but don’t worry because you still have time and don’t expect to be able to get things right away! Enjoy the journey as well as the prize at the end. Just keep that ambition and excitement with you all the way. If you don’t make it in right away, don’t let that stop you. I know people that had been an intern at Disney or are working at DreamWorks right now who couldn’t get into the animation program (at my same school) on their first try before. So just keep going! Best of luck. if you ever have other questions shoot me a line or email me at firstname.lastname@example.org. And this goes for anyone!
(Sorry if my communication is bad and things don’t make sense. I’m not an English major or have been really sharp on fixing my English—something I should probably do, haha).
one of my favorite inspirational artists/persons awards goes to you! congratulations!
An award!! Awesome. Thank you so much. I’m glad that I was able to do something for you and others and I hope it continues to be that way. :)
Here are some photos as me as Ryuko Matoi at last week’s event, Summerfest. Thank you to everyone for the support!
I did really well for my first art table and I also did on-site commissions!
I have left over prints and stickers which I will be making listings on my tumblr so they can go to good homes. :)
Satsuki in the first photo is my friend, icesskatedancerjack! And I was sharing a table with the lovely merwalrus. ^^
oh, thanks so much for answering! one day i want to work for on a cartoon/animated series but i don't know if being an animator for the show and one of the artists is like, two different things? like, would you mind explaining to me the difference between being an animator in a studio/production and being an artists in a studio/for a production? i'm just trying to decide what i want to do -- thanks so much!
Hey, no problem! Just shoot me a question whenever you have one. :) And I think that’s awesome that is your ambition. I hope you continue to strive for it!
I don’t know about other places (should be fairly similar) but generally the shows/series being done here in Vancouver have a set of deparments for their production. There’s the story, layout, design and animation departments (apologies to any of my colleagues reading this if I missed your department/position, haha). Sorry if this is a bit confusing! I tried to break it down. This right now is for a flash production TV show. For example MLP or Rocket Monkeys.
The design crew takes the script and designs all the things (background master shots, characters, props/etc). The designs get taken and are given to the storyboard artist. They board out the episode. The boards are then given to the layout artists who then draw the other angles and shots of the backgrounds the storyboard artist had drawn based off the background mastershot. They also set up the shot for animation by putting characters into the shot based off the storyboard. This depends on the studio but sometimes they have people who are the posers, and key out the animation (do the main poses) and then the full animation will get done overseas. Some studios do animation in-house and so the animator does more than just the key poses.
If it’s hand drawn animation, then there will be clean up artists and in-between artists. :)
There are also the board pull artists. They design any new designs that were done by the storyboard artist in their board. Sometimes studios will have the designers do the initial designs + board pulls, where as other studios will have a separate position for board pull artists. And then there are the storyboard and animation revisionists. Storyboard revisions and animation revisions are a good entry position if you’d eventually would like to go into storyboards or animation. And sometimes there’s also a position for colour artists or rotatoin artists!
For games and features, there are also concept designers…
I hope this helps some! :) I also recommend on strengthening your skill set. So when you’re out in the industry, if the position is all full, you can hop into another department and be completely fine (like I’ve been in design and storyboard departments).
Best of luck and thank you for asking! :)
so like, did you graduate w/ a degree in animation for like, cartoon animation? is that like, where you draw the storyboards/etc. and animate them or just animate them?
I graduated with a diploma/certificate from Capilano University for 2D, commercial animation. I have worked in 3 animation studios since then and did some freelance. (Graduated about 2 years ago).
In the two year program, we learned and developed industry standard skills in storyboarding, design, animating on paper and in digital software like Flash and Toon Boom (Harmony). We also used Photoshop, Sketchbook Pro/etc. and just worked on strengthening general drawing skills (lots of life drawing). We also had some colour theory classes and drawing backgrounds classes.
So, yes, in a way I can say that we storybarded in the program, and then if you wanted to, you could take your storybarded program and animate it into a little thing if you wanted, to.
We did quite a bit of everything. :) Thanks for dropping by to ask a question!
Prints for tomorrow! I still need to cut all the stickers that are in the left of this picture.
If you happen to be at SFU in Vancouver this weekend, stop and visit Summerfest if you can. I’ll be at table F1 or F2f.
I’m also selling these prints online. Send me an ask if you’re interested in anything.
Sticker packs will be coming soon, too. :)